FF7/Field/Script/Opcodes/B2 MSPED

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
  • Opcode: 0xB2
  • Short name: MSPED
  • Long name: Movement Speed (16-bit)

Memory layout

0xD7 B S

Arguments

  • const UByte B: Bank to retrieve R, or zero if R is specified as a literal value.
  • const UShort S: Speed value (8-bit fixed point).

Description

Set speed of movement for MOVE-type opcodes.


Default value = 1024 -> relative movement time scale 1

MSPED 512 -> relative movement time scale 0.5

MSPED 2048 -> relative movement time scale 2