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FF7/Field/Script/Opcodes/28 KAWAI

915 bytes added, 06:22, 26 August 2006
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* Opcode: '''0x28'''
* Short name: '''KAWAI'''
* Long name: Graphics Opcode (Multibyte sequence)

==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x28
! width="40" | ''L''
! width="40" | ''S''
! width="100" | ''...''
|}

==== Arguments ====
* '''const UByte''' ''L'': Total length of the entire opcode and argument list.
* '''const UByte''' ''S'': Operation to perform.
* ''Variable ...'': Sequence of arguments, depending on the operation type.

==== Description ====

KAWAI is a multipurpose, graphics-related opcode that performs a variety of different operations, depending on the subop argument. It was named after Final Fantasy VII's Character Programmer, Hiroshi Kawai.

====Subcodes by OPCODE====
[[FF7/Field/Script/Opcodes/28 KAWAI/00 EYETX|00 EYETX]]
[[FF7/Field/Script/Opcodes/28 KAWAI/06 LIGHT|06 LIGHT]]