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Changes

From Final Fantasy Inside

FF7/Battle/Battle Animation/Animation Script

494 bytes added, 00:59, 6 August 2014
and again, a few more
| 99
| byte, word, word, byte
|Used only by some of Yuffie's and Cid's Limit breaks?
|-
| 9A
| word, word
|Unused, but same as FB
|-
| 9B
|
|Sets a flag that BD also sets (unknown effect)
|-
| 9C
|
|Sets min;max volume to 1;127
|-
| 9D
| byte (0-6 inclusive)
|Something to do with Tifa's limits
|-
| 9E
|
|Pause here until all animation/damage handlers are finished.
|-
| 9F
|
|Unused to unset flag that 9B and BD set
|-
| A0
| byte
|Used by Carry Armor's Left Arm's 'Grab'
|-
| A1
| AF
| byte
|Used by Carry Armor's Right Arm's 'Grab'
|-
| B0
| C7
| word, byte
|Force enemy in relative formation position [word] to perform their [byte] animation script
|-
| C8
| FB
| word, word
| Duplicate of 9AMove to [word, word] position relative to target
|-
| FC
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