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FF7/Weapon data

No change in size, 10:22, 11 August 2009
KERNEL.BIN - Section 6: Weapon data format
|style="background:rgb(255,255,255);" colspan="2" | [[FF7/Damage_Calculation|Damage calculation]]
|-
|style="background:rgb(255,255,204255);" align="center" | 0x03|style="background:rgb(255,255,204255);" | 1 byte|style="background:rgb(255,255,204255);" colspan="2" | Hit Chance%[Always 0xFF]
|-
|style="background:rgb(255,255,255);" align="center" | 0x04
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