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FF7/WorldMap Module/Script/Opcodes/117

21 bytes added, 19:12, 5 August 2014
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==== Notes ====
There are 21 different special variables accessible to the script engine. There are several opcodes that access these variables in the same way, presumably they were supposed to be bit, byte and word versions of the instruction but there is absolutely no differencein the way they work.
The variables you can access through this instruction are:
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