Changes

Jump to navigation Jump to search

FF7:CC

24 bytes added, 13:44, 11 April 2009
no edit summary
<small>
This Article is a Stub.
 
My first ever wiki entry! Apologies for any inconsistencies etc.
Information confirmed by Quimm forum members (by MrAdults in particular), HUGE props to them for their support.
Last updated: [[User:Koral|Koral]] 1706:4244, 29 Mar 11 Apr 2009 (EDT)
</small>
==Final Fantasy 7: Crisis Core==
<small>[Placeholder. History and information about the game]</small>  '''Crisis Core: Final Fantasy VII (クライシス コア -ファイナルファンタジーVII- ,Kuraishisu Koa -Fainaru FantajÄ« Sebun-?) ''' is an action role-playing game developed by Square Enix for the PlayStation Portable. The game is a prequel to Final Fantasy VII and is also the sixth installment in the Compilation of Final Fantasy VII. Production was overseen by Yoshinori Kitase, the director of the original Final Fantasy VII, with Hajime Tabata as the game's director and Tetsuya Nomura as the game's character designer.
The game mainly focuses around Zack Fair, a 2nd Class SOLDIER, and the events leading up to his destined demise. He meets many of the Final Fantasy VII characters, including Cloud Strife and Aerith Gainsborough, with whom he develops strong bonds. The game's storyline takes the player from the war with the Wutai to the events at Nibelheim, and right up to the time just before the Final Fantasy VII beginning. Some of the missing events or plot holes from Nibelheim and afterwards are explained in the animated feature, Last Order: Final Fantasy VII.
<small>http://en.wikipedia.org/wiki/Crises_core</small> ==Game Data==<small>[PlaceholderThe game's tagline is "Men cry not for themselves, but for their comrades", a quote from LOVELESS. Where and how the numerous Data File Formats are stored and accessed from the PSP-Media]</small> 
''*'' - These files are understood enough to view and/or extract their contents.
 
.
==Data File Formats==
<small>[Placeholder. Overview of the different types of data files and what they contain. List shows the data types currently known]</small>.
===[[FF7:CC/Game Event Files|Game Events and Scripts]]===
===[[FF7:CC/Materia Data|Materia]]===
 
==Miscelenous Findings==
<small>[Placeholder. Anything interesting or weird worth noting]</small>.
===Debug Menu===
Nothing else is known about this menu, as it does not appear during normal gameplay, and currently there is no way to initilise it.
 
Someone has been able to iniate this menu somehow, screenshots of which were posted [http://forums.qhimm.com/index.php?topic=8163.msg100101#msg100101 here].
Contained within all ATEL files are the following Menu-Dialogue texts.
* The "Kupo!" suggests a Moogle narrating, possibly related to the [[Debug -Menu]].
* The "Materia has leveled up!" suggests maybe a hidden Materia was used to initiate this Menu.
* "Gondola" and "Elevator" may be references to the side-quest during the mission in Junon.* It is currently unknown why these texts appear within ALL [ATEL] files, the only possibility being that they serve as interfaces to the Debug-Menu, which has now been confirmed to exist.
<pre>
Anonymous user

Navigation menu