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FF8/Field/Script/Opcodes/064 AMESW

530 bytes added, 13:13, 18 January 2014
Created page with "* Opcode: '''0x064''' * Short name: '''AMESW''' * Long name: Animate, Message, and Wait ==== Argument ==== none ==== Stack ==== ''Animation ID'' ''Field message ID'' ''(?)'..."
* Opcode: '''0x064'''
* Short name: '''AMESW'''
* Long name: Animate, Message, and Wait

==== Argument ====

none

==== Stack ====
''Animation ID''
''Field message ID''
''(?)''
''(?)''
AMESW call

==== Description ====

Call one of this entity's animations, then pop up a message window and wait for the player to hit "ok."

==== Notes ====
Parameter 3 seems frame related, in some other MES calls it's the wait time, but AMESW waits indefinitely for player input.
Parameter 4 is probably also frame related, but I don't know how.
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