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FF8/Field/Script/Opcodes/179 UNKNOWN14

371 bytes added, 09:55, 13 March 2014
Created page with "* Opcode: '''0x179''' * Short name: '''UNKNOWN14''' * Long name: Preserve Sound Channel ==== Argument ==== none ==== Stack ==== :''Sound channel'' :'''UNKNOWN14''' ==== Desc..."
* Opcode: '''0x179'''
* Short name: '''UNKNOWN14'''
* Long name: Preserve Sound Channel

==== Argument ====
none
==== Stack ====
:''Sound channel''
:'''UNKNOWN14'''

==== Description ====
Prevents the given sound channel from being silenced when a new field is loaded. The currently playing sound effect will continue to play during the fade.

Does not work on channel 0.
Anonymous user

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