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FF8/FileFormat X

166 bytes added, 20:13, 19 July 2015
Info/Script: Just a little bit amount of new findings
== Info/Script ==
Currently unknown, takes up to ~1400 bytes from start. Unused in-game. Can be null'ied and nothing happen. This header accesses opcodes related to Direct3D "shadow" stuff. Is highly connected to AF3DN.p OpCode that accesses this portion of data is "unsigned divide by 2".
== Camera data ==
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