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FF8/FileFormat X

1,186 bytes added, 19:09, 26 July 2015
Geometry: Complete CLUT_ID resolve list of bit change+HEX+CLUT_ID
| B2 --> 02
| Texture page number
|}
 
==== CLUT ID ====
 
The most important bit's are the first two on one byte, and last two on last byte. Example:
00000000 00111100 (00 3C)
should be read like this:
00111100 00000000 (3C 00)
And the CLUT ID is revealed by watching this four bits:
001111[00 00]000000
 
Complete list (without replacing bit order - as is in HEX editor/memory):
 
{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
! style="background:rgb(204,204,204)" | CLUT ID
! style="background:rgb(204,204,204)" | BIT
! style="background:rgb(204,204,204)" | HEX
|-
| #1
| 00000000 00111100
| 00 3C
|-
| #2
| 01000000 00111100
| 40 3C
|-
| #3
| 10000000 00111100
| 80 3C
|-
| #4
| 11000000 00111100
| C0 3C
|-
| #5
| 00000000 00111101
| 00 3D
|-
| #6
| 01000000 00111101
| 40 3D
|-
| #7
| 10000000 00111101
| 80 3D
|-
| #8
| 11000000 00111101
| C0 3D
|-
| #9
| 00000000 00111110
| 00 3E
|-
| #10
| 01000000 00111110
| 40 3E
|-
| #11
| 10000000 00111110
| 80 3E
|-
| #12
| 11000000 00111110
| C0 3E
|-
| #13
| 00000000 00111111
| 00 3F
|-
| #14
| 01000000 00111111
| 40 3F
|-
| #15
| 10000000 00111111
| 80 3F
|-
| #16
| 11000000 00111111
| C0 3F
|}
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