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FF8/FileFormat r0win

2,102 bytes added, 21:37, 24 January 2016
Created page with "By MaKiPL --------------------------- '''R0win.dat''' is loaded by the engine just after the battle ends with winning situation. This file is complete sequence and logic f..."
By MaKiPL

---------------------------



'''R0win.dat''' is loaded by the engine just after the battle ends with winning situation. This file is complete sequence and logic for battle winning scene.



Structure:

ENTRY

SECTION1

SECTION2 …

SECTION8

EOF

===ENTRY===
{| border="1" cellspacing="1" cellpadding="3" align="left" style="border: 1px solid black; border-collapse: collapse;"
|-
! style="background:rgb(255,192,0)" |
<center>'''Offset'''</center>

! style="background:rgb(255,192,0)"|
<center>'''Type'''</center>

! style="background:rgb(255,192,0)"|
<center>'''Name'''</center>

|-
|
0

|
int

|
NumberOfSections

|-
|
4

|
int

|
Section_1_pointer

|-
|
8

|
int

|
Section_2_pointer

|-
|
12

|
int

|
Section_3_pointer

|-
|
16

|
int

|
Section_4_pointer

|-
|
20

|
int

|
Section_5_pointer

|-
|
24

|
int

|
Section_6_pointer

|-
|
28

|
int

|
Section_7_pointer

|-
|
32

|
int

|
Section_8_pointer

|-
|
36

|
int

|
Section_to_EOF

|}




===SECTION1 (sounds)===
{| border="1" cellspacing="1" cellpadding="3" align="left" style="border: 1px solid black; border-collapse: collapse;"
|-
! style="background:rgb(255,192,0)" |
<center>'''Offset'''</center>

! style="background:rgb(255,192,0)" |
<center>'''Type'''</center>

! style="background:rgb(255,192,0)" |
<center>'''Name'''</center>

|-
|
0

|
int

|
NumberOfSounds

|-
|
4

|
int

|
Pointer_to_AKAO1

|-
|
8

|
int

|
Pointer_to_AKAO2

|-
|
16

|
AKAO

|
AKAO1

|-
|
126160

|
AKAO

|
AKAO2

|}
===SECTION2 (camera animation)===
For camera data structure please head over to Battle stages models file

===SECTION3,4,5,6,7,8 (UNKNOWN)===
{| border="1" cellspacing="1" cellpadding="3" align="left" style="border: 1px solid black; border-collapse: collapse;"
|-
! style="background:rgb(255,192,0)" |
<center>'''Offset'''</center>

! style="background:rgb(255,192,0)" |
<center>'''Type'''</center>

! style="background:rgb(255,192,0)" |
<center>'''Name'''</center>

|-
|
0

|
int

|
NumberOfUNKNOWN

|-
|
4

|
int

|
Pointer_to_UNK1

|-
|
8

|
int

|
Pointer_to_UNK2...

|-
|
Varies from number of UNKNOWNs

|
int

|
EOF
|}
Anonymous user

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