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PSX/TIM format

299 bytes added, 20:47, 3 March 2005
File layout
== File layout ==
A TIM file is made up of three conceptual blocks; the header, the color lookup table (CLUT) and the image data. The CLUT block and the image data block have the same basic layout and are also treated the same way when loading a TIM file into the PlayStation frame buffer.<br/><center>[[Image:PSX_TIM_file_layout.png]]</center><br/>
== Header ==
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