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442 bytes added, 22:27, 19 January 2009
Save Memory Bank 3/4
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| colspan="2" | Current room in TUNNEL_1. From 1 to 6. If less then 1 then we go to TUNNEL_3. If 6 then to TUNNEL_2. Used instead of duplicating tunnel rooms. Start room set during mission 5 reactor train minigame.
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| colspan="2" | MDS7PLR1 event flags.<br />0x01: when everyone run to hideout.<br />0x02: when talk to man to view pillar to call. This will run special event script when return to this map. Remove this bit after script is called.<br />0x04: when Barret return to map and call us again.<br />0x08: ater return to this map after seeing pillar.<br />0x10: after talking to right soldier twice (before mission in 5th reactor).
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