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FF7/Battle model format (PSX)

21 bytes added, 04:28, 31 July 2005
Playstation Battle Model Format
== Playstation Battle Model Format ==
The entire file is compressed using [[FF7/LZS format|LZS format]] and is decompressed into the playstation user memory for a battle. The file consists of several section blocks, a header, compiled HRC and model information, battle animations, a texture image in [[PSX/TIM_format|TIM format]], and optional weapon models. All integers short or long are little endian based. This includes some of the [[FF7/Animation Format|animation data]] as well.
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