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FF7/DamageFormula

165 bytes added, 07:11, 23 October 2008
Damage Formula's description
power_modifier = 10 + (((number_of_kills / 128) * power_modifier) / 16)
 
Damage Function 0x1
 
 
 
0xA8:
 
Prepare Function 0x0
 
Prepare Function 0x2
 
power_modifier = 1 + (((limit_bar_value * (limit_level + 1) / 16) * power_modifier) / 16)
Damage Function 0x1
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