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FF7/DamageFormula

3 bytes added, 15:01, 11 October 2011
m
Damage Calculations: That didn't make much sense, did it?
:Damage = Damage * (0x5DE8BF / 100)?
:If Attack attacker is SmallMini'd: Damage = 0
:Damage = Max( Damage * [3841..4096] / 4096 , 1 )
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