Difference between revisions of "FF7/Field/Script/Opcodes/99 RANDOM"

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m (8/16-bit clarification)
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==== Arguments ====
 
==== Arguments ====
  
* '''const UByte''' ''B'': Destination bank
+
* '''const UByte''' ''B'': Destination bank.
* '''const UByte''' ''A'': Destination address
+
* '''const UByte''' ''A'': Destination address.
  
 
==== Description ====
 
==== Description ====
  
 
Places a random 8-bit value into the destination bank and address specified. If you specify a 16-bit bank, only the lower byte is randomised.
 
Places a random 8-bit value into the destination bank and address specified. If you specify a 16-bit bank, only the lower byte is randomised.

Latest revision as of 05:18, 23 May 2019

  • Opcode: 0x99
  • Short name: RANDOM
  • Long name: Random

Memory layout

0x99 B A

Arguments

  • const UByte B: Destination bank.
  • const UByte A: Destination address.

Description

Places a random 8-bit value into the destination bank and address specified. If you specify a 16-bit bank, only the lower byte is randomised.