Difference between revisions of "FF7/Field/Script/Opcodes/BD ASPED"
Jump to navigation
Jump to search
my_wiki>BukTop m (1 revision imported) |
m (2 revisions imported) |
(No difference)
|
Revision as of 05:18, 23 May 2019
- Opcode: 0xBD
- Short name: ASPED
- Long name: Animation Speed
Memory layout
0xBD | B | S |
---|
Arguments
- const UByte B: Bank to retrieve direction value, or zero if it is specified as a literal value.
- const UShort S: Speed of animation.
Description
Set global model animation speed. Lager the value - faster all animation played by this model.