Difference between revisions of "FF8/Field/Script/Opcodes/024 JUMP3"

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my_wiki>Shard
(Created page with "* Opcode: '''0x024''' * Short name: '''JUMP3''' * Long name: Jump to 3-coordinate location ==== Argument ==== Walkmesh triangle ID. ==== Stack ==== :''XCoord'' :''YCoord'' ...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x024''' * Short name: '''JUMP3''' * Long name: Jump to 3-coordinate location ==== Argument ==== Walkmesh triangle ID. ==== Stack ==== : ''XCoord'' : ''YC...")
Line 3: Line 3:
 
* Long name: Jump to 3-coordinate location
 
* Long name: Jump to 3-coordinate location
  
==== Argument ====
+
==== Argument ====
  
 
Walkmesh triangle ID.
 
Walkmesh triangle ID.
  
==== Stack ====
+
==== Stack ====
:''XCoord''
 
:''YCoord''
 
:''ZCoord''
 
:''Speed in frames?''
 
:'''JUMP3'''
 
  
==== Description ====
+
: ''XCoord''
 +
: ''YCoord''
 +
: ''ZCoord''
 +
: ''Speed in frames?''
 +
: '''JUMP3'''
 +
 
 +
==== Description ====
  
 
Make this entity jump to the given coordinates. I'm 99% positive the fourth parameter is the speed of the jump in frames.
 
Make this entity jump to the given coordinates. I'm 99% positive the fourth parameter is the speed of the jump in frames.

Revision as of 04:32, 24 March 2018

  • Opcode: 0x024
  • Short name: JUMP3
  • Long name: Jump to 3-coordinate location

Argument

Walkmesh triangle ID.

Stack

XCoord
YCoord
ZCoord
Speed in frames?
JUMP3

Description

Make this entity jump to the given coordinates. I'm 99% positive the fourth parameter is the speed of the jump in frames.