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FF8/Field/Script/Opcodes/02E ANIMEKEEP

6 bytes added, 04:35, 24 March 2018
Created page with "* Opcode: '''0x02E''' * Short name: '''ANIMEKEEP''' * Long name: Animate, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== none ==== Description..."
* Long name: Animate, keep last frame
==== Argument ====
Model Animation ID
==== Stack ====
none
==== Description ====
Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.
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