Difference between revisions of "FF8/Field/Script/Opcodes/044 ANIMESYNC"

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my_wiki>Shard
(Created page with "* Opcode: '''0x044''' * Short name: '''ANIMESYNC''' * Long name: Animation Synchronize ==== Argument ==== none ==== Stack ==== none ==== Description ==== Pauses this scr...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x044''' * Short name: '''ANIMESYNC''' * Long name: Animation Synchronize ==== Argument ==== none ==== Stack ==== none ==== Description ==== Pauses th...")
Line 3: Line 3:
 
* Long name: Animation Synchronize
 
* Long name: Animation Synchronize
  
==== Argument ====
+
==== Argument ====
  
 
none
 
none
  
==== Stack ====
+
==== Stack ====
  
 
none
 
none
  
==== Description ====
+
==== Description ====
  
 
Pauses this script until the entity's current animation is finished playing.
 
Pauses this script until the entity's current animation is finished playing.

Revision as of 14:46, 24 March 2018

  • Opcode: 0x044
  • Short name: ANIMESYNC
  • Long name: Animation Synchronize

Argument

none

Stack

none

Description

Pauses this script until the entity's current animation is finished playing.