Difference between revisions of "FF8/Field/Script/Opcodes/044 ANIMESYNC"
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my_wiki>Shard (Created page with "* Opcode: '''0x044''' * Short name: '''ANIMESYNC''' * Long name: Animation Synchronize ==== Argument ==== none ==== Stack ==== none ==== Description ==== Pauses this scr...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x044''' * Short name: '''ANIMESYNC''' * Long name: Animation Synchronize ==== Argument ==== none ==== Stack ==== none ==== Description ==== Pauses th...") |
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* Long name: Animation Synchronize | * Long name: Animation Synchronize | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
none | none | ||
− | ==== Description ==== | + | ==== Description ==== |
Pauses this script until the entity's current animation is finished playing. | Pauses this script until the entity's current animation is finished playing. |
Revision as of 14:46, 24 March 2018
- Opcode: 0x044
- Short name: ANIMESYNC
- Long name: Animation Synchronize
Argument
none
Stack
none
Description
Pauses this script until the entity's current animation is finished playing.