Difference between revisions of "FF8/Field/Script/Opcodes/059 PUSHON"

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my_wiki>Shard
(Created page with "* Opcode: '''0x059''' * Short name: '''PUSHON''' * Long name: Push script on ==== Argument ==== none ==== Stack ==== none ==== Description ==== Enables "pushing" this en...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x059''' * Short name: '''PUSHON''' * Long name: Push script on ==== Argument ==== none ==== Stack ==== none ==== Description ==== Enables "pushing" t...")
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* Long name: Push script on
 
* Long name: Push script on
  
==== Argument ====
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==== Argument ====
  
 
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none
  
==== Stack ====
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==== Stack ====
  
 
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==== Description ====
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==== Description ====
  
 
Enables "pushing" this entity. An entity's "push" script is run when the player walks into it. Detection range can presumably be set with [[FF8/Field/Script/Opcodes/063_PUSHRADIUS|PUSHRADIUS]]
 
Enables "pushing" this entity. An entity's "push" script is run when the player walks into it. Detection range can presumably be set with [[FF8/Field/Script/Opcodes/063_PUSHRADIUS|PUSHRADIUS]]

Revision as of 15:15, 24 March 2018

  • Opcode: 0x059
  • Short name: PUSHON
  • Long name: Push script on

Argument

none

Stack

none

Description

Enables "pushing" this entity. An entity's "push" script is run when the player walks into it. Detection range can presumably be set with PUSHRADIUS