Difference between revisions of "FF8/Field/Script/Opcodes/062 TALKRADIUS"

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(Created page with "__NOTOC__ * Opcode: '''0x062''' * Short name: '''TALKRADIUS''' * Long name: Set Talk Radius ==== Argument ==== none ==== Stack ==== :''Distance'' :'''TALKRADIUS''' ==== De...")
(No difference)

Revision as of 05:50, 31 January 2014

  • Opcode: 0x062
  • Short name: TALKRADIUS
  • Long name: Set Talk Radius

Argument

none

Stack

Distance
TALKRADIUS

Description

Sets how many units maximum the player must be to fire this event's talk script when they press the OK button. Most humanoids have a talk radius of about 200.