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__NOTOC__
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* Opcode: '''0x063'''
* Short name: '''PUSHRADIUS'''
* Long name: Set Push Radius
==== Argument ====
none
==== Stack ====:''Distance'':'''PUSHRADIUS'''
: ''Distance'': '''PUSHRADIUS''' ==== Description ====
Sets the distance at which the player has to be for this event's '''push''' script to be run. Most events have a push radius of 48 when active and a push radius of 1 when inactive.