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FF8/Field/Script/Opcodes/0CD SESTOP

9 bytes added, 05:24, 23 May 2019
m
4 revisions imported
* Long name: Stop sound effect
==== Argument ====
none
==== Stack ====:''Channel (must be a power of 2)'':'''SESTOP'''
: ''Channel (must be a power of 2)'': '''SESTOP''' ==== Description ====
Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/021_EFFECTPLAY2|EFFECTPLAY2]] and must be a power of 2.

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