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<small>This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the Gears pdf [httphttps://wwwwiki.qhimmffrtt.comru/gears.pdf hereGears pdf] --[[User:Halkun|Halkun]] 20:18, 5 Mar 2005 (CST)</small>
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== Contents ==
* [[FF7/History|History]]
* [[FF7/Engine basicsEngine_basics|Engine Basics]]
** Parts of the Engine
** Generic Program Flow
*** History
*** Kernel Functionality
** [[FF7/Kernel/Memory managementMemory_management|Memory Management]]
*** RAM Management
*** VRAM Management
*** The KERNEL.BIN Archive
*** The KERNEL2.BIN Archive
** [[FF7/Kernel/Low level librariesLow_level_libraries|Low Level Libraries]]
*** PC to PSX comparison
*** Data Archives
**** BIN Archive data format
**** LZS [[FF7/LZSS_format| LZSS Archives]]**** [[FF7/LGP_format| LGP Archives]]
*** Textures
**** [[PSX/TIM_format| TIM texture data format for PSX]]**** [[FF7/TEX_format| TEX texture data format for the PC]]
*** File formats for 3D models
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
**** Model Formats for PC
* [[FF7/Menu ModuleMenu_Module|The Menu Module]]
** Menu Overview
** Menu Initialization
** Calling the various menus
** Menu dependencies
** [[FF7/Savemap|The Save Game format]]* [[FF7/Field ModuleField_Module| The Field Module]]
** Field Overview
** Field Format (PC)
*** PC Field File Header
*** File Section Details
** [[FF7/Field_Module#Field_Format_.28PSX.29|Field Format (PSX)]]*** [[FF7/Field_Module#PSX_DAT_Format|PSX DAT Format]]*** [[FF7/Field_Module#PSX_MIM_Format|PSX MIM Format]]*** [[FF7/Field_Module#PSX_BSX_Format|PSX BSX Format]]*** [[FF7/Field_Module#PSX_BCX_Format|PSX BCX Format]]
* The Battle Module
** Battle Overview
** [[FF7/Battle/Battle_Mechanics| Battle Mechanics]]** [[FF7/Battle/Battle_Field| Battle Field]]** [[FF7/Battle Scenes/Battle_Scenes| Battle Scenes (scene.lgpbin)]]*** [[FF7/Battle/Battle_Scenes/Battle_Script| Battle Scripts]]** [[FF7/Playstation_Battle_Model_Format| Battle Models (PSX)]]** [[FF7/Battle/Battle_Animation_(PC)| Battle Animation (PC)]]* [[FF7/WorldMap_Module| The World Map Module]]** [[FF7/World_Map/BSZ| World Map BSZ model file format (PSX)]]** [[FF7/World_Map/TXZ| World Map TXZ file format (PSX)]]** [[FF7/WorldMap_Module/Script| World Map Script Engine]]* Sound** [[FF7/PSX/PSX_Sound|PSX Sound]]*** [[FF7/PSX/Sound/Overview|Overview]]*** [[FF7/PSX/Sound/INSTRx.DAT|INSTRx.DAT]]*** [[FF7/PSX/Sound/INSTRx.ALL|INSTRx.ALL]]*** [[FF7/PSX/Sound/AKAO_sequence|AKAO sequence]]*** [[FF7/PSX/Sound/Code_Map|Code Map]]** PC Sound* [[FF7/Technical| Technical Help]]* [[FF7/Technical/Customising|Tools and patches]]* [[FF7/Technical/Source|Source Code Forensics]]