Difference between revisions of "FF7/Field/Script/Opcodes/06 PRQEW"

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Revision as of 13:08, 27 July 2005

  • Opcode: 0x06
  • Short name: PRQEW
  • Long name: Request party entity execution (synchronous, guaranteed)

Memory layout

0x06 E P / F

Arguments

  • const UByte E: The ID of the current party member (0, 1 or 2).
  • const Bit[3] P: The priority at which we want to execute the remote script (high 3 bits of byte).
  • const Bit[5] F: The ID of the specific member function of PM 's entity to be executed (low 5 bits of byte).

Description

Requests that the entity associated with a character in the current party executes one of its member functions at a specified priority. The request will block until remote execution has finished before returning.