Changes
From Final Fantasy Inside
no edit summary
</p><p>Eidos was dropped when Final Fantasy VIII for the PC was released.
</p><h3><span class="mw-headline" id="Where_are_they_now.3F"> Where are they now? </span></h3><p>The PC port is now out of print and does not run on the Windows NT type kernels due to some farflung misallocated pointers. Many now play FF7 via PSX emulation. With this way of playing the game, graphic modes higher than 1024x768 resolution, 32-bit color, and texture filtering, can all be used. The PSX version is also stable and for the most part, bug free. The engine has continued to be built upon. It has also been used in other non-Final Fantasy games such as "Parasite Eve", which was the first to support full body textures before FF8. The PC port is still supported by a small band of users. Unofficial patches have also been released with varying degrees of success. Not bad for a little engine that could.