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<small> This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the Gears pdf [http://web.archive.org/web/20170808064225/http://www.qhimm.com/gears.pdf|here] --[User:Halkun|Halkun]] 20:18, 5 Mar 2005 (CST)</small> <br /> == Contents ==
Contents
FF7
,no edit summary
* [[FF7/History|History]]
* [[FF7/Engine_basics|Engine Basics]]
*** Data Archives
**** BIN Archive data format
**** [[FF7/LZS_format|LZS Archives]]**** [[FF7/LGP_format|LGP Archives]]
*** Textures
**** [[PSX/TIM_format|TIM texture data format for PSX]]**** [[FF7/TEX_format|TEX texture data format for the PC]]
*** File formats for 3D models
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
** Menu dependencies
** [[FF7/Savemap|The Save Game format]]
* [[FF7/Field_Module|The Field Module]]
** Field Overview
** Field Format (PC)
* The Battle Module
** Battle Overview
** [[FF7/Battle/Battle_Mechanics|Battle Mechanics]]** [[FF7/Battle/Battle_Field|Battle Field]]** [[FF7/Battle/Battle_Scenes|Battle Scenes (scene.bin)]]*** [[FF7/Battle/Battle_Scenes/Battle_Script|Battle Scripts]]** [[FF7/Playstation_Battle_Model_Format|Battle Models (PSX)]]** [[FF7/Battle/Battle_Animation_(PC)|Battle Animation (PC)]]* [[FF7/WorldMap_Module|The World Map Module]]** [[FF7/World_Map/BSZ|World Map BSZ model file format (PSX)]]** [[FF7/World_Map/TXZ|World Map TXZ file format (PSX)]]** [[FF7/WorldMap_Module/Script|World Map Script Engine]]
* Sound
** [[FF7/PSX/PSX_Sound|PSX Sound]]
*** [[FF7/PSX/Sound/AKAO_frames|AKAO frames]]
** PC Sound
* [[FF7/Technical|Technical Help]]
* [[FF7/Technical/Customising|Tools and patches]]
* [[FF7/Technical/Source|Source Code Forensics]]