Difference between revisions of "FF7/Field/Script/Opcodes/F5 MULCK"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Synergy Blades
 
my_wiki>BukTop
m (1 revision imported)
(No difference)

Revision as of 12:34, 4 April 2018

  • Opcode: 0xF5
  • Short name: MULCK
  • Long name: Music Lock

Memory layout

0xF5 S

Arguments

  • const UByte S: Lock on/off (1/0, respectively).

Description

Locks the MUSIC to the current selection. Subsequent calls to change the music will fail unless a corresponding MULCK set to 0 is executed.