Difference between revisions of "FF8/Field/Script/Opcodes/0BD EFFECTLOAD"

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my_wiki>Shard
m (Description)
my_wiki>Albeoris
(Created page with "* Opcode: '''0x0BD''' * Short name: '''EFFECTLOAD''' * Long name: Play Ambient Sound Loop ==== Argument ==== none ==== Stack ==== : ''Effect ID'' : '''EFFECTLOAD''' =...")
Line 3: Line 3:
 
* Long name: Play Ambient Sound Loop
 
* Long name: Play Ambient Sound Loop
  
==== Argument ====
+
==== Argument ====
  
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Effect ID''
+
 
:'''EFFECTLOAD'''
+
: ''Effect ID''
 +
: '''EFFECTLOAD'''
 +
 
 +
====  Description  ====
  
==== Description ====
 
 
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.
 
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.
:Test data
 
*5 = Train
 
*10 = Lava cavern
 
  
 +
: Test data
  
[[Category:Unfinished FF8 Opcodes]]
+
* 5 = Train
 +
* 10 = Lava cavern

Revision as of 15:34, 24 March 2018

  • Opcode: 0x0BD
  • Short name: EFFECTLOAD
  • Long name: Play Ambient Sound Loop

Argument

none

Stack

Effect ID
EFFECTLOAD

Description

Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.

Test data
  • 5 = Train
  • 10 = Lava cavern