FF7/PSX/Sound/Overview

From Final Fantasy Inside
< FF7
Revision as of 17:27, 6 January 2020 by Vegetass4 (talk | contribs) (From Wiki Backup Jul 23 2017. This page was last modified on 22 September 2007, at 00:44.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

PSX FF7 sound system is tightly connected with PSX SPU implementation. There are 2 main types of sounds in FF7: streaming sound (background noise in video sequences) and tracker sound. Square Enix programmers didn't use any standard PSX formats such as SEQ, VAB & VAG, they wrote their own custom tracker. Streaming sound is standard PSX XA-ADPCM format, all sound streaming data is in Mode 2 sectors on FF7 CDROM game discs.