Changes
From Final Fantasy Inside
FF7
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* [[FF7/History|History]]
* [[FF7/Engine_basics|Engine Basics]]
*** Data Archives
**** BIN Archive data format
**** [[FF7/LZS_format|LZS Archives]]**** [[FF7/LGP_format|LGP Archives]]
*** Textures
**** [[PSX/TIM_format|TIM texture data format for PSX]]**** [[FF7/TEX_format|TEX texture data format for the PC]]
*** File formats for 3D models
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
** Menu dependencies
** [[FF7/Savemap|The Save Game format]]
* [[FF7/Field_Module|The Field Module]]
** Field Overview
** Field Format (PC)
* The Battle Module
** Battle Overview
** [[FF7/Battle/Battle_Mechanics|Battle Mechanics]]** [[FF7/Battle/Battle_Field|Battle Field]]** [[FF7/Battle/Battle_Scenes|Battle Scenes (scene.bin)]]*** [[FF7/Battle/Battle_Scenes/Battle_Script|Battle Scripts]]** [[FF7/Playstation_Battle_Model_Format|Battle Models (PSX)]]** [[FF7/Battle/Battle_Animation_(PC)|Battle Animation (PC)]]* [[FF7/WorldMap_Module|The World Map Module]]** [[FF7/World_Map/BSZ|World Map BSZ model file format (PSX)]]** [[FF7/World_Map/TXZ|World Map TXZ file format (PSX)]]** [[FF7/WorldMap_Module/Script|World Map Script Engine]]
* Sound
** [[FF7/PSX/PSX_Sound|PSX Sound]]
*** [[FF7/PSX/Sound/AKAO_frames|AKAO frames]]
** PC Sound
* [[FF7/Technical|Technical Help]]
* [[FF7/Technical/Customising|Tools and patches]]
* [[FF7/Technical/Source|Source Code Forensics]]