Changes
From Final Fantasy Inside
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* Opcode: '''0x7C'''
* Short name: '''DEC!'''
* Long name: Saturated Decrement (8-bit)
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x7C
! width="40" | ''0/D''
! width="40" | ''Dest''
|}
==== Arguments ====
* '''const Bit[4]''' ''D'': Destination bank
* '''const UByte''' ''Dest'': The destination address in the bank where the variable is deccremented.
==== Description ====
Decreases the value in “Dest†by 1. The result is capped at 0.
* Short name: '''DEC!'''
* Long name: Saturated Decrement (8-bit)
==== Memory layout ====
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x7C
! width="40" | ''0/D''
! width="40" | ''Dest''
|}
==== Arguments ====
* '''const Bit[4]''' ''D'': Destination bank
* '''const UByte''' ''Dest'': The destination address in the bank where the variable is deccremented.
==== Description ====
Decreases the value in “Dest†by 1. The result is capped at 0.