Difference between revisions of "FF7"

From Final Fantasy Inside
Jump to navigation Jump to search
my_wiki>BukTop
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
+
<small> This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the [https://wiki.ffrtt.ru/gears.pdf Gears pdf] [[User:Halkun|Halkun]] 20:18, 5 Mar 2005 (CST) </small>
This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the Gears pdf [http://web.archive.org/web/20170808064225/http://www.qhimm.com/gears.pdf|here] --[User:Halkun|Halkun] 20:18, 5 Mar 2005 (CST)
+
 
 +
<br />
 +
 
 +
==  Contents  ==
  
Contents
 
 
* [[FF7/History|History]]
 
* [[FF7/History|History]]
 
* [[FF7/Engine_basics|Engine Basics]]
 
* [[FF7/Engine_basics|Engine Basics]]
Line 22: Line 24:
 
*** Data Archives
 
*** Data Archives
 
**** BIN Archive data format
 
**** BIN Archive data format
**** [[FF7/LZS_format|LZS Archives]]
+
**** [[FF7/LZSS_format| LZSS Archives]]
**** [[FF7/LGP_format|LGP Archives]]
+
**** [[FF7/LGP_format| LGP Archives]]
 
*** Textures
 
*** Textures
**** [[PSX/TIM_format|TIM texture data format for PSX]]
+
**** [[PSX/TIM_format| TIM texture data format for PSX]]
**** [[FF7/TEX_format|TEX texture data format for the PC]]
+
**** [[FF7/TEX_format| TEX texture data format for the PC]]
 
*** File formats for 3D models
 
*** File formats for 3D models
 
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
 
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
Line 37: Line 39:
 
** Menu dependencies
 
** Menu dependencies
 
** [[FF7/Savemap|The Save Game format]]
 
** [[FF7/Savemap|The Save Game format]]
* [[FF7/Field_Module|The Field Module]]
+
* [[FF7/Field_Module| The Field Module]]
 
** Field Overview
 
** Field Overview
 
** Field Format (PC)
 
** Field Format (PC)
Line 50: Line 52:
 
* The Battle Module
 
* The Battle Module
 
** Battle Overview
 
** Battle Overview
** [[FF7/Battle/Battle_Mechanics|Battle Mechanics]]
+
** [[FF7/Battle/Battle_Mechanics| Battle Mechanics]]
** [[FF7/Battle/Battle_Field|Battle Field]]
+
** [[FF7/Battle/Battle_Field| Battle Field]]
** [[FF7/Battle/Battle_Scenes|Battle Scenes (scene.bin)]]
+
** [[FF7/Battle/Battle_Scenes| Battle Scenes (scene.bin)]]
*** [[FF7/Battle/Battle_Scenes/Battle_Script|Battle Scripts]]
+
*** [[FF7/Battle/Battle_Scenes/Battle_Script| Battle Scripts]]
** [[FF7/Playstation_Battle_Model_Format|Battle Models (PSX)]]
+
** [[FF7/Playstation_Battle_Model_Format| Battle Models (PSX)]]
** [[FF7/Battle/Battle_Animation_(PC)|Battle Animation (PC)]]
+
** [[FF7/Battle/Battle_Animation_(PC)| Battle Animation (PC)]]
* [[FF7/WorldMap_Module|The World Map Module]]
+
* [[FF7/WorldMap_Module| The World Map Module]]
** [[FF7/World_Map/BSZ|World Map BSZ model file format (PSX)]]
+
** [[FF7/World_Map/BSZ| World Map BSZ model file format (PSX)]]
** [[FF7/World_Map/TXZ|World Map TXZ file format (PSX)]]
+
** [[FF7/World_Map/TXZ| World Map TXZ file format (PSX)]]
** [[FF7/WorldMap_Module/Script|World Map Script Engine]]
+
** [[FF7/WorldMap_Module/Script| World Map Script Engine]]
 
* Sound
 
* Sound
 
** [[FF7/PSX/PSX_Sound|PSX Sound]]
 
** [[FF7/PSX/PSX_Sound|PSX Sound]]
Line 67: Line 69:
 
*** [[FF7/PSX/Sound/AKAO_frames|AKAO frames]]
 
*** [[FF7/PSX/Sound/AKAO_frames|AKAO frames]]
 
** PC Sound
 
** PC Sound
* [[FF7/Technical|Technical Help]]
+
* [[FF7/Technical| Technical Help]]
 
* [[FF7/Technical/Customising|Tools and patches]]
 
* [[FF7/Technical/Customising|Tools and patches]]
 
* [[FF7/Technical/Source|Source Code Forensics]]
 
* [[FF7/Technical/Source|Source Code Forensics]]

Revision as of 00:56, 15 July 2019

This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the Gears pdf Halkun 20:18, 5 Mar 2005 (CST)


Contents