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FF7

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<small> This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data.For those who want to start converting, download the [https://wiki.ffrtt.ru/gears.pdf Gears pdf] [[User:Halkun|Halkun]] 20:18, 5 Mar 2005 (CST) </small>
<br /> == Contents == * [[FF7/History|History]]* [[FF7/Engine_basics|Engine Basics]]** Parts of the Engine** Generic Program Flow* [[FF7/Kernel|The Kernel]]** [[FF7/Kernel/Overview|Kernel Overview]]*** History*** Kernel Functionality** [[FF7/Kernel/Memory_management|Memory Management]]*** RAM Management*** VRAM Management*** PSX CD--ROM management** [[FF7/Kernel/Kernel.bin|Kernel.bin]]*** The KERNEL.BIN Archive*** The KERNEL2.BIN Archive** [[FF7/Kernel/Low_level_libraries|Low Level Libraries]]*** PC to PSX comparison*** Data Archives**** BIN Archive data format**** [[FF7/LZSS_format| LZSS Archives]]**** [[FF7/LGP_format| LGP Archives]]*** Textures**** [[PSX/TIM_format| TIM texture data format for PSX]]**** [[FF7/TEX_format| TEX texture data format for the PC]]*** File formats for 3D models**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]**** Model Formats for PC* [[FF7/Menu_Module|The Menu Module]]** Menu Overview** Menu Initialization** Menu Modules** Calling the various menus** Menu dependencies** [[FF7/Savemap|The Save Game format]]* [[FF7/Field_Module| The Field Module]]** Field Overview** Field Format (PC)*** General PC Field File Format*** PC Field File Header*** File Section Details** [[FF7/Field_Module#Field_Format_.28PSX.29|Field Format (PSX)]]*** [[FF7/Field_Module#PSX_DAT_Format|PSX DAT Format]]*** [[FF7/Field_Module#PSX_MIM_Format|PSX MIM Format]]*** [[FF7/Field_Module#PSX_BSX_Format|PSX BSX Format]]*** [[FF7/Field_Module#PSX_BCX_Format|PSX BCX Format]]* The Battle Module** Battle Overview** [[FF7/Battle/Battle_Mechanics| Battle Mechanics]]** [[FF7/Battle/Battle_Field| Battle Field]]** [[FF7/Battle/Battle_Scenes| Battle Scenes (scene.bin)]]*** [[FF7/Battle/Battle_Scenes/Battle_Script| Battle Scripts]]** [[FF7/Playstation_Battle_Model_Format| Battle Models (PSX)]]** [[FF7/Battle/Battle_Animation_(PC)| Battle Animation (PC)]]* [[FF7/WorldMap_Module| The World Map Module]]** [[User:HalkunFF7/World_Map/BSZ|HalkunWorld Map BSZ model file format (PSX)]] 20:18, 5 Mar 2005 ** [[FF7/World_Map/TXZ| World Map TXZ file format (CSTPSX)]]** [[FF7/WorldMap_Module/Script| World Map Script Engine]]* Sound** [[FF7/PSX/PSX_Sound|PSX Sound]]*** [[FF7/PSX/Sound/Overview|Overview]]*** [[FF7/PSX/Sound/INSTRx.DAT|INSTRx.DAT]]*** [[FF7/PSX/Sound/INSTRx.ALL|INSTRx.ALL]]*** [[FF7/PSX/Sound/AKAO_sequence|AKAO sequence]]*** [[FF7/PSX/Sound/Code_Map|Code Map]]** PC Sound* [[FF7/Technical| Technical Help]]* [[FF7/Technical/Customising|Tools and patches]]* [[FF7/Technical/Source|Source Code Forensics]]
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