Anonymous

Changes

From Final Fantasy Inside

FF7/Battle/Battle scenes

2 bytes removed, 13:10, 24 July 2005
Enemy data format: Error in some offsets
| This is a list of Item ID's which are described above. 2 bytes per item. FFFFh means no item.
|-
| 0x00910x0094| 12 8 bytes
| Unknown data
|-
| 0x009D0x009C
| 2 bytes
| Enemy's MP
|-
| 0x009F0x009E
| 2 bytes
| AP points you receive when you win the battle
|-
| 0x00A10x00A0
| 2 bytes
| Enemy can be morphed into this item. FFFFh if it can't be morphed into anything.
|-
| 0x00A30x00A2
| 2 bytes
| Unknown, usually 10h or FFh
|-
| 0x00A50x00A4
| 4 bytes
| Enemy's HP
|-
| 0x00A90x00A8
| 4 bytes
| Exp points you receive when you win the battle
|-
| 0x00AD0x00AC
| 4 bytes
| Gil you receive when you win the battle
|-
| 0x00B10x00B0
| 8 bytes
| Unknown
|}
 
====AI Data====
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