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From Final Fantasy Inside

FF7/Field

120 bytes removed, 00:06, 8 December 2005
PSX DAT Format
=== PSX DAT Format ===
The PSX script is contained in the DAT file, it is compressed with [[FF7/LZS format|LZS compression]]. After it's decompressed, here is the header format for that.
FirstThe header for the DAT file (after it is decompressed), we have is 28 unused bytes in size (in fact, they are used by in the PSX, it's a list of 7 long word values which point to loications locations in PSX RAM). So for each time you'll find a value which is an adress in of these sections are addressable by taking the file, you'll have to add 28 to first memory location subtracting it in order to find the right position in the file (or else you can simply remove the first and adding 28 bytes of the file).
There are 7 sections each coresponding to the first 7 memory locations at the begining of the file.
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