Difference between revisions of "FF7/Field/Script/Opcodes/16 IFSW"

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my_wiki>Synergy Blades
 
my_wiki>Synergy Blades
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{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
 
! width="40" | 0x16
 
! width="40" | 0x16
! width="40" | ''B''
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! width="40" | ''B / 0''
 
! width="40" | ''A''
 
! width="40" | ''A''
 
! width="40" | ''V''
 
! width="40" | ''V''
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==== Arguments ====
 
==== Arguments ====
  
* '''const UByte''' ''B'': Memory bank to access.
+
* '''const Bit[4]''' ''B'': Memory bank to access.
 +
* '''const Bit[4]''' ''0'': Zero.
 
* '''const UShort''' ''A'': Address of the value to retrieve.
 
* '''const UShort''' ''A'': Address of the value to retrieve.
 
* '''const Short''' ''V'': Unsigned value to compare the retrieved value to.
 
* '''const Short''' ''V'': Unsigned value to compare the retrieved value to.

Revision as of 01:24, 25 August 2006

  • Opcode: 0x16
  • Short name: IFSW
  • Long name: If (Signed Word)

Memory layout

0x16 B / 0 A V C E

Arguments

  • const Bit[4] B: Memory bank to access.
  • const Bit[4] 0: Zero.
  • const UShort A: Address of the value to retrieve.
  • const Short V: Unsigned value to compare the retrieved value to.
  • const UByte C: Type of comparison to perform.
  • const UByte E: Amount to jump if the comparison does not hold.

Description

This is similar to the IFUW opcode, but the value compared to may be negative.