Difference between revisions of "FF7/Field/Script/Opcodes/4D HPu"

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* '''const UByte''' ''B'': Bank to retrieve value for increasing, or zero if the amount is specified by a constant in ''V''.
 
* '''const UByte''' ''B'': Bank to retrieve value for increasing, or zero if the amount is specified by a constant in ''V''.
* '''const UByte''' ''P'': Party member to whose HP will increase (0 to 2).
+
* '''const UByte''' ''P'': Party member whose HP will increase (0 to 2).
 
* '''const UShort''' ''V'': Value to increase HP by, or address to retrieve value from if ''B'' is non-zero.
 
* '''const UShort''' ''V'': Value to increase HP by, or address to retrieve value from if ''B'' is non-zero.
  

Revision as of 00:59, 8 September 2006

  • Opcode: 0x4D
  • Short name: HPu
  • Long name: HP Up

Memory layout

0x4D B P V

Arguments

  • const UByte B: Bank to retrieve value for increasing, or zero if the amount is specified by a constant in V.
  • const UByte P: Party member whose HP will increase (0 to 2).
  • const UShort V: Value to increase HP by, or address to retrieve value from if B is non-zero.

Description

Increases the HP of the party member specified by P by the amount V. If B is non-zero, then the value to increase by is retrieved from bank B and address V.