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From Final Fantasy Inside

FF7/Field/Script/Opcodes/B4 TURNGEN

No change in size, 17:25, 19 December 2007
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* '''const Bit[4]''' ''B2'': Bank to retrieve Final rotation, or zero if specifying ''Final rotation'' as a literal value.
* '''const Bute''' ''Final rotation'': Rotation value to which model will be rotated.
* '''const Short''' ''Rotate side type'': Specify how model will be rotated. (0 - clockwise/ 1 - anti- clockwise/ 2 - closest/ 3 - anti-clockwise)
* '''const Short''' ''Steps in rotation'': Set number of steps in rotation.
* '''const UShort''' ''Type of steps calculation'': Specify how to calculate rotation step by step. (1 - linear/ 2 - smooth.).
==== Description ====
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