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FF7/Field/Script/Opcodes/B6 DIRA

40 bytes added, 05:18, 23 May 2019
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* Long name: Direction to Entity
==== Memory layout ==== {| style="border: 1px solid black; border-collapse: collapse" border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0xB6
! width="40" | ''E''
|}
==== Arguments ====
* '''const UByte''' ''E''<nowiki>: Entity ID to direct towards.</nowiki>
==== Description ====
Directs Instantaneously directs the field object towards the entity with the given ID. As with [[FF7/Field/Script/Opcodes/AA MOVAAA_MOVA|MOVA]], the entity ID is an offset in the entire entity list, and not into the visible object/entities list, and will also have no effect if a non-visible entity is given.