Difference between revisions of "FF7/Field/Script/Opcodes/B9 GETAI"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Synergy Blades
 
m (2 revisions imported)
 
(One intermediate revision by one other user not shown)
(No difference)

Latest revision as of 05:18, 23 May 2019

  • Opcode: 0xB9
  • Short name: GETAI
  • Long name: Get Entity Triangle ID

Memory layout

0xB9 B E A

Arguments

  • const UByte B: Bank to store ID.
  • const UByte E: Entity ID.
  • const UByte A: Address to store triangle ID.

Description

Fetches the triangle ID on which the object of entity E is currently standing on, into bank B, address A. E is an offset into the entity list, not a visible object ID, and therefore includes non-visible entities; retrieving the triangle ID of a non-visible entity results in unusual values being retrieved.