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From Final Fantasy Inside

FF7/Field/Script/Opcodes/D0 LINE

15 bytes removed, 19:26, 18 August 2006
m
found trigger on/off opcode so this doesn't apply
==== Description ====
Defines a line on the walkmesh that, when crossed by a playable character, causes one of the entity's scripts to be executed. These are similar to the triggers in [[FF7/Field/3D Related|Section 8]], with . All the added bonus that (all) lines in the current field can be turned on or off in a script by using the [[FF7/Field/Script/Opcodes/D1 LINON|LINON]] opcode.