Difference between revisions of "FF7/Field/Script/Opcodes/D8 PMJMP"

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my_wiki>Myst6re
 
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==== Memory layout ====
 
==== Memory layout ====
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
 
{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;"
! width="40" | 0x60
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! width="40" | 0xD8
 
! width="80" | ''I''
 
! width="80" | ''I''
 
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Revision as of 00:29, 3 September 2012

  • Opcode: 0xD8
  • Short name: PMJMP
  • Long name: Prepare Field Change

Memory layout

0xD8 I

Arguments

  • const UShort I: Field ID of the map to prepare to jump to.

Description

Prepare to jump to the field indicated by I. Use before making the map jump.