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Changes

From Final Fantasy Inside

FF7/Field/Script/Opcodes/F2 AKAO

122 bytes added, 12:05, 18 March 2017
Operation list (by Aali, amendments by DLPB)
<li>'''19''' Same as 18</li>
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<li>'''20''' Play a sound effect (will be terminated if another effect is played on channel 1-4) [param1=Panning, param2=Effect IDon channel #1]</li><li>'''21''' Same as 20 (but allows for Play two sound effects [param1=Panning, param2=Effect ID on channel #1, param3 input - unknown use)=Effect ID on channel #2]</li><li>'''22''' Same as 20 (but allows for Play three sound effects [param1=Panning, param2=Effect ID on channel #1, param3/=Effect ID on channel #2, param4 input - unknown use)=Effect ID on channel #3]</li><li>'''23''' Same as 20 (but allows for Play four sound effects [param1=Panning, param2=Effect ID on channel #1, param3/=Effect ID on channel #2, param4/=Effect ID on channel #3, param5 input - unknown use)=Effect ID on channel #4</li>
<li>'''24''' Same as 20</li>
<li>'''25''' Same as 21</li>
<li>'''2A''' Play a sound effect on channel #3 [param1=Panning, param2=Effect ID]</li>
<li>'''2B''' Play a sound effect on channel #4 [param1=Panning, param2=Effect ID]</li>
<li>'''30''' Play a sound effect Same as 2B? (it does not use channel 1-4 and cannot may be stoppedbroken on PC game) [param1=Effect ID]</li>
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<li>'''98''' Resumes music and sound effects</li>
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