Difference between revisions of "FF7/Field/Script/Opcodes/F9 MOVIE"

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==== Description ====
 
==== Description ====
Plays the movie previously defined by [[FF7/Field/Script/Opcodes/F8 PMOVIE|PMOVIE]]. Note that other script execution continues as normal, and a playable character is still able to move whilst the movie is being played, so you may want to [[FF7/Field/Script/Opcodes/33_UC|freeze player movements]] first.
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Plays the movie previously defined by [[FF7/Field/Script/Opcodes/F8 PMOVIE|PMOVIE]]. Note that other script execution continues as normal, and a playable character is still able to move whilst the movie is being played, so you may want to [[FF7/Field/Script/Opcodes/33_UC|freeze player movements]] first. In addition, field music currently playing will continue to do so unless explicitly instructed otherwise.

Revision as of 02:07, 18 August 2006

  • Opcode: 0xF9
  • Short name: MOVIE
  • Long name: Play Movie

Memory layout

0xF9

Arguments

None.

Description

Plays the movie previously defined by PMOVIE. Note that other script execution continues as normal, and a playable character is still able to move whilst the movie is being played, so you may want to freeze player movements first. In addition, field music currently playing will continue to do so unless explicitly instructed otherwise.