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FF7/History

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<div id="mw-content-text" class="mw-content-ltr" lang="en" dir="ltr"> <small>''from [/web/20150705081842/http://wiki.qhimm.com:80/view/[User:Halkun |Halkun]]'s "Gears" document''</small>
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{| id="toc" class="toc"
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<div id="toctitle">== Contents ==</div>
* [#Preface <span class="tocnumber">1</span> <span class="toctext">Preface</span>]
* [#Squaresoft_and_the_.22Big_N.22 <span class="tocnumber">2</span> <span class="toctext">Squaresoft and the "Big N"</span>]
* [#The_Production <span class="tocnumber">3</span> <span class="toctext">The Production</span>]
* [#The_Release <span class="tocnumber">4</span> <span class="toctext">The Release</span>]
* [#The_PC_Port <span class="tocnumber">5</span> <span class="toctext">The PC Port</span>]
* [#Where_are_they_now.3F <span class="tocnumber">6</span> <span class="toctext">Where are they now?</span>]
|}
=== Preface ===
=== The Production ===
Halfway through the production of Final Fantasy VII, two very important things happened. First a second team was spun off to start production of [/web/20150705081842/http://wiki.qhimm.com:80/view/[FF8 |Final Fantasy VIII]]. This allowed a staggered development cycle were when one game one done, another would be half done, cutting production time in half. Also half way through production, Hironobu Sakaguchi, the producer, learned that his mother Aki had died. Sakaguchi drew on this death and altered the story in a radical way. It now revolved around life and death and the earth.
=== The Release ===
The PC port is now out of print and does not run on the Windows NT type kernels due to some farflung misallocated pointers. Many now play FF7 via PSX emulation. With this way of playing the game, graphic modes higher than 1024x768 resolution, 32-bit color, and texture filtering, can all be used. The PSX version is also stable and for the most part, bug free. The engine has continued to be built upon. It has also been used in other non-Final Fantasy games such as "Parasite Eve", which was the first to support full body textures before FF8. The PC port is still supported by a small band of users. Unofficial patches have also been released with varying degrees of success. Not bad for a little engine that could.
 
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