Anonymous

Changes

From Final Fantasy Inside

FF7/Kernel/Low level libraries

671 bytes added, 18:16, 19 May 2010
BIN-GZIP Type Archives: "File Number" isn't correct for this.
|style="background:rgb(255,255,255);" align="center" | 0x0004
|style="background:rgb(255,255,255);" | 2 bytes
|style="background:rgb(255,255,255);" | File numbertype*
|-
|style="background:rgb(255,255,255);" align="center" | 0x0006
|style="background:rgb(255,255,255);" colspan="3" align="center" | ...
|}
<br />
''*'' This particular value might be ignored by the whatever method is decompressing these archive types. Within archives it declares that the compressed file is a particular type. This values seem to be unique to the particular archive that is being opened and is not consistent between archives.<p />
Example 1: Within the [[FF7/Kernel/Kernel.bin|KERNEL.BIN]] the first nine files are all different data sets so are numbered sequentially 0-8. All remaining files are text types and get labeled as type 9.<br />
Example 2: Within the WINDOW.BIN file there are three files. The first two are type "0" and are textures. The third file is type "1" and not a texture.
=== LZS Archives ===
Anonymous user