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From Final Fantasy Inside

FF7/PSX/Sound/AKAO sequence

517 bytes added, 06:50, 31 May 2020
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|[[FF7/PSX/Sound/Opcodes/0xa60xa5|0xA6]]
|Increase Octave
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xa70xa5|0xA7]]
|Decrease Octave
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xadADSR|0xAD]]
|ADSR: Attack Rate
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xaeADSR|0xAE]]
|ADSR: Decay Rate
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xafADSR|0xAF]]
|ADSR: Sustain Level
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xb0ADSR|0xB0]]
|ADSR: Decay Rate & Sustain Level
|3
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|-
|[[FF7/PSX/Sound/Opcodes/0xb1ADSR|0xB1]]
|ADSR: Sustain Rate
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xb2ADSR|0xB2]]
|ADSR: Release Rate
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xb3ADSR|0xB3]]
|ADSR: Reset ADSR
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xb40xb4b5|0xB4]]
|Channel Pitch LFO (Vibrato)
|4
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|-
|[[FF7/PSX/Sound/Opcodes/0xb50xb4b5|0xB5]]
|Channel Pitch LFO Depth
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xb60xb4b5|0xB6]]
|Turn Off Channel Pitch LFO
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xb7ADSR|0xB7]]
|ADSR: Attack Mode
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xb80xb8b9|0xB8]]
|Channel Volume LFO (Tremolo)
|4
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|-
|[[FF7/PSX/Sound/Opcodes/0xb90xb8b9|0xB9]]
|Channel Volume LFO Depth
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xba0xb8b9|0xBA]]
|Turn Off Channel Volume LFO
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xbbADSR|0xBB]]
|ADSR: Sustain Mode
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xbc0xbcbd|0xBC]]
|Channel Pan LFO
|3
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|-
|[[FF7/PSX/Sound/Opcodes/0xbd0xbcbd|0xBD]]
|Channel Pan LFO Depth
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xbe0xbcbd|0xBE]]
|Turn Off Channel Pan LFO
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc00xc0c1|0xC0]]
|Channel Transpose (Absolute)
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xc10xc0c1|0xC1]]
|Channel Transpose (Relative)
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xc20xc2c3|0xC2]]
|Turn On Reverb
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc30xc2c3|0xC3]]
|Turn Off Reverb
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc40xc4c5|0xC4]]
|Turn On Noise
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc50xc4c5|0xC5]]
|Turn Off Noise
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc60xc6c7|0xC6]]
|Turn On Frequency Modulation
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc70xc6c7|0xC7]]
|Turn Off Frequency Modulation
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc80xc8c9|0xC8]]
|Loop Point
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xc90xc8c9|0xC9]]
|Return to Loop Point Up to N Times
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xca0xc8c9|0xCA]]
|Return to Loop Point
|1
|Reset sound effects such as noise, frequency modulation, reverb, overlay voice and alternate voice.
|-
|[[FF7/PSX/Sound/Opcodes/0xcc0xcccd|0xCC]]
|Turn On Legato
|1
|
|This instruction will stop the regular key on and key off performance of the subsequent notes and update the pitch only.
|-
|[[FF7/PSX/Sound/Opcodes/0xcd0xcccd|0xCD]]
|Turn Off Legato
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xce0xcecf|0xCE]]
|Turn On Noise and Toggle Noise On/Off after a Period of Time
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xcf0xcecf|0xCF]]
|Toggle Noise On/Off after a Period of Time
|2
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|-
|[[FF7/PSX/Sound/Opcodes/0xd00xd0d1|0xD0]]|Turn On Full-Length Note Mode
|1
|This instruction will stop the regular key off performance of the subsequent notes.
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|-
|[[FF7/PSX/Sound/Opcodes/0xd10xd0d1|0xD1]]|Turn Off Full-Length Note Mode
|1
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|-
|[[FF7/PSX/Sound/Opcodes/0xd20xd2d3|0xD2]]|Turn On Frequency Modulation and Toggle Frequency Modulation On/Off after a Period of Time|12|delay: byte
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|-
|[[FF7/PSX/Sound/Opcodes/0xd30xd2d3|0xD3]]|Toggle Frequency Modulation On/Off after a Period of Time|12|delay: byte
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|-
|[[FF7/PSX/Sound/Opcodes/0xd40xd4d5|0xD4]]|Turn On Playback Rate Duplication
|1
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|Duplicate and use the playback frequency of the previous voice channel.
|-
|[[FF7/PSX/Sound/Opcodes/0xd50xd4d5|0xD5]]|Turn Off Playback Rate Duplication
|1
|
112
edits